| Mode |
Description |
Item/Notem |
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This mode is most suitable for players who enjoy massive war battles.
This mode is restricted only to survival style games, therefore
the player who survives at the end will be crowned the champion. |
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Just Added!
Potion
Battle
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The player who drinks the most potions will be declared the winner in this fast-paced mode. Each player can pick up the potions by hitting the punch button. If they hit the punch button again, they will begin to drink the potion of life. Take note that it will take some time to drink all the contents, and if you get attacked while still drinking, the potion will be dropped. All players should only drink the potions while in a safe area. |
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King
of the
Hill |
Whoever seizes the highest ground will win the battle. Staying in the multi-stairs or high-rise areas in the map will grant seizure of that high ground. If there is more than one player in a certain high ground, priority on the seizure of that property will go to whoever arrives first. If the player who seized the property is attacked or dead, priority will then go to the next person in line. Deceased players will re-spawn after certain time. |
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Moving
Screen |
Players must start from the surface of the ground and get to the very top of the construction area. There are many ways to get to the top, but the main point is to stay with the speed of the moving screen. You will lose if you go much faster or much slower than the screen moves. You can defeat the enemy by dropping them down below the scroll, or attacking them at the top. Make sure not to go up too fast!? You can move from left to right on the top level. |
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Arena |
Players start off with half HP at the beginning of the game and when a player resurrects. When a player is knocked out or thrown off the map, the kill count of the player that caused it will increase. If a player commits suicide, nobody will earn the kill. If you or your team has a kill count of 12, you or your team will be awarded the win. Kill counts are displayed as skulls next to your portait (Big Skull = 5 Kills, Small Skull = 1 Kill).
When a player gets knocked out, he or she will resurrect in a random location 5 seconds after the knockout. Even if a player is knocked out, the morph gauge will remain the same and the HP/SP will initialize. When players resurrect, the Nan-Mu and Panic Attack will also reamin the same. |
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Caged Beast |
This mode is specialized for Team Rumble Mode. In this mode, you will fight one versus one as each cage breaks apart. Each cage will be opened when your team’s current player is defeated. The next player on your team will then fight the same opponent until he is defeated. When the timer reaches 60 seconds, all cages will be blown apart and everyone can fight in a giant melee! |
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