Basic Scores: Based on the ranking, Exps are distributed to each players.

Each players brings 15 points to the game, so total points are differed by the number of players.
Ex) 2 players = 30 points, 4 players = 60 points, 6 players = 90 points

Exps would be distributed to each players according to their ranking in each game.
1. 1st place player gains all the points in the game.


2. The 2nd place player gains the points according to this rule:
All points in the game ?their ranking x 15 exp > 4 players = 1st (60 points), 2nd (30 points), 3rd (15 points), 4th (0 points)


Additional Points: The damage a player rendered to the other players x 15%

Penalties are given out to the last place player based on the following:
1. Penalties are distributed depending on the number of players.
2. The more players who participate, the worse the distrbuted penalty.
3. The penalty applies only to rooms which consists of over 3 players. (-3 x number of players)
Ex) 3 player room = -3 for the last place player

Bonus Scores: All rewards will be given to players according to their play style. For all rewards, there are a certain amount of positives and negatives to the basic score.

1. Best Point ?Awarded to the one who has the most ranked points (the sum of points from all rounds). (+15%)


* When a tie occurs, the reward goes to the one who has the most total points.(Only applies to rooms with more than 3 players)

2. Best Hit - Awarded to the one who renders the most damages. (+30%)

3. Best Combo - Awarded to the one who renders the longest combo attack. (+15%)


* When a tie occurs, the reward goes to the one who has the most successful combos. (Only applies to rooms with more than 3 players)

4. Best Down - When a tie occurs, the reward is given to the one who has the most damage points. (+15%)


* When a tie occurs, the reward goes to the one who has the most rendered damages. (Only applies to rooms with more than 3 players)

5. Coward -Awarded to the one who has the lowest damaged points, but still able survive at the end of the game. (-30%)

6. Fool -Awarded to the one who has the least amount of play time (jumps off the map, etc.) (-30%)

7. All Kill - Awarded to the one who takes a knock down from every player. (This reward will be given only to rooms with 8 players and consists of 3 rounds.) (+80%)

Total Score: The total score is calculated by the sum of the basic scores + the bonus scores.

Basic Scores: Based on a the team winning or losing, Exps are distributed to each team.

Additional Points: The damage a player rendered to the other players x 15%

Each players brings 15 points to the game, so total points are differed by the number of players.
Ex) 2 players = 30 points, 4 players = 60 points, 6 players = 90 points

The winning team takes 120% of all the points, and the losing team takes only 10%.
Ex) 8 player rooms: Winning Team = 144 points, Losing Team = 12 points

Basic Scores: Same Statistics as the Individual Player Mode.

Total Score: The total score is calculated by the sum of the basic scores + the bonus scores.

Exp 1-20

0 Carat

Exp 21-30

10 Carat

Exp 31-50

20 Carat

Exp 50-100

30 Carat

Exp 101-150

40 Carat

Exp 151-200

50 Carat

Exp 201-300

60 Carat

Exp 301-350

80 Carat

Exp 351-400

90 Carat

Exp 401-500

100 Carat

Exp 501-600

110 Carat

Exp 601-700

120 Carat

Exp 701-800

130 Carat

Exp 801-850

140 Carat

Exp 851-1000

150 Carat

150016177,000
21,50017210,000
33,00018246,000
45,00019285,000
58,00020329,000
612,00021378,000
717,00022432,000
823,00023491,000
930,00024555,000
1042,00025624,000
1157,00026698,000
1275,00027777,000
1396,00028861,000
14120,00029950,000
15147,00030 Click here for more